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Lindorn
GuildMaster of DC
Last visit: Thursday Mar 06, 2008
Joined: Tuesday Dec 19, 2006
Posts: 247 (Find posts or threads by Lindorn)
Total Fame:
21304
  

Level: Champion (66.4375% to Conquerer)


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Lindorn's story:
 
Hi, I'm Lindorn. Senior Editor and Podcast host at Revolution G and Guild Leader of Dark Carnival.
 

Lindorn plays from:

Oxnard, CA

Online Gaming History

Darkfall
 
Darkfall is a great example of what a dynamic world can be. Some of the intended features of this game are just astronomical and it will be interesting to see what the guys at Aventurine can pull off.
 

When: The Future!
Names/Details:  Lindorn
Guild: Dark Carnival

Battlefield 2
 
I enjoyed BF2 immensely. I was never any good at it but as far as FPS goes it is very well thought out and exciting to say the least.
 

When: 2006-Present
Names/Details:  [DC]Lindorn
Guild: Dark Carnival

Age of Empires II
 
Age of Empires II is still to this day the greatest piece of software ever created in my eyes. I invested more time into this game than any other RTS and possibly any MMORPG Ive ever played. I was ridiculously good at this game and even to this day
 

When: 1999-2004
Names/Details:  URep_Mirage
Guild: Untouchable Republic

Eve Online
 
EVE has open PvP, intriguing politics, great economy, dynamic world.....I think I'll try it.
 

When: 2007-Present
Names/Details:  Lindorn
Server: Tranquility
Guild: Dark Carnival

Vanguard
 
Vanguard has FFA PvP, but with no risk or reward behind it. The world is immense and interesting, but it fades in lieu of poor game mechanics, awefully balanced PvP, and structural issues galore.
 

When: 2007-Present
Names/Details:  Lindorn
Server: Tharridon
Guild: Dark Carnival

Starcraft
 
Starcraft couldnt hope to be what AOE was, however the game has excellent balance and does require skill despite the fact that 4 units can rip through your entire city within moments.
 

When: 1998-Present
Server: US West

Lord of the Rings Online
 
UPS and Fedex should train their new employees by forcing them to play this game. If you want to deliver Aunt Jemima and Uncle Spanky their pies or want to get Jimbo Saggins his Elderberry wine then play this game. If you want real content or somet
 

When: 2007-2007
Names/Details:  Coinpurse
Server: Beta

Age of Empires III
 
Age of Empires 3 is an incredibly built strategy game. my guildmate Carnie Freak and myself were the number 2 2v2 team for the first few weeks after release and were very intensely honing our strategies in game. Eventually though it tapered off the
 

When: 2005-2006
Names/Details:  DC_Lindorn
Guild: Dark Carnival

Guild Wars
 
Guild Wars is a great PvP game. Save for the lack of a dynamic world and the sometimes aweful skill grind, it offers an immensely fun and competitive PvP environment and is an attractive game all around.
 

When: 2005-2005
Names/Details:  Lindorn
Guild: Dark Carnival

World of Warcraft
 
WoW has its moments, but for the most part this game is a heartless empty EQ clone with the most clever system for keeping its members hooked that Ive ever seen. WoW is all about one thing, purple. If you dont have it; you lose. Items and greed ar
 

When: 2004-2007
Names/Details:  Lindorn
Server: Skullcrusher
Guild: Dark Carnival

Character profiles:
  • Lindorn the level 60 Night Elf Priest
    Priests own you.

Lineage II
 
Played the beta for this game. The grind was pretty intense and the PvP was fun but the restrictions on it were awful. *log out*
 

When: 2004-2004
Guild: Dark Carnival

Toontown Online
 
At one point DC entered toon town online in an attempt to grief the locals. The little kids didn't stand a chance against us in the mini games. Owned.
 

When: 2004-2004

Shadowbane
 
Shadowbane is what I use as my basis to judge all current and upcoming MMORPG's. Logistically the game had its problems, but other than UO it stands out as the only game thus far to create a truely dynamic world. Remember folks, its not all about P
 

When: 2003-2006
Names/Details:  Lindorn, Thrydulf, Orthoc.
Server: Chaos-Mourning
Guild: Dark Carnival

Diablo 2
 
I played Diablo 2 for way too many hours back in the day. This game is a less cracked out version of WoW. You basically put in an endless amount of time so you can have gear that noone else can hope to compete with....gg.
 

When: 1999-2002
Server: USWest

Age of Empires
 
Age of Empires I was what got me into Ages 2. Can you tell I love this franchise?
 

When: 1997-1999

Empire Earth
 
Used to play EE online all the time and dominated people. The game is pretty unbalanced and has a few thousand too many units, but overall fun game.
 

Names/Details:  URep_Mirage

Awards & Achievements
Awards and recognition for participating!

Sep 21, 2007: Networker
Sep 21, 2007: Dotted I's
Sep 21, 2007: Crossed T's
Sep 21, 2007: Been There, Done That
Sep 21, 2007: Chattering Class
Sep 21, 2007: Picture Pager
Sep 30, 2007: Quiz Master
Mar 03, 2008: Ding Gratz

Lindorn's blog:
Revolution G is exploding!
This is the point where I need to ask ALL of you to come out and support us at Revolution G. If you have seen any of the things I've posted or read my articles or anything.....I need you to come be a part of our community. Our entire missions statement's success ratio rests all of it's hope on you: the gamer. We need those who share our beliefs in dynamic worlds, player driven worlds, and a change in the industry to come together and really show that we aren't just a niche. We have interviews coming in like crazy and things are really starting to heat up.

Take part in active discussions and check out our podcasts.....talk to myself or anyone else at Revolution G and let me know how YOU want to make a difference or how we can better do so in this industry of conformity.

Now is the time folks......for a gamer Revolution.

www.revolutiong.com

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About Lindorn

Q. What is the most memorable flamewar you can remember?

A. "No flamewar anywhere....and I mean anywhere comes even 1/10th of the way to what the average day was like on the Shadowbane political boards. You had people who's very words were wrapped in in game and out of game interests and everything was based upon a political or egocentric dynamic. The Shadowbane boards were amazing and since people had in game assets that they had built with their own hands at stake, it was of the utmost necessity to playing their cards right on the political scene. If you had mainstream community support and a positive community image you had a leg up on your opponents because that all flowed down into the game itself. In fear of tooting my own horn I'd say some of the most intense flame wars I've ever seen involved me and my dreaded wall of pure logic tactic that I would throw at political opponents. I would like to think I was quite the contender in what we now lovingly refer to as "Forumbane"."

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Q. What are the proper uses of tank guns and bubblegum?

A. "The proper use of a tank gun is much like the proper use of a regular gun....only larger. The proper use of bubblegum is so that in a crucial moment before battle you can run out. Therefore leaving only the option of "kicking ass" as 1990's computer icon Duke Nukem would do."

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Q. Do your quiz results on GuildCafe reflect your personality, and if not, what did it get wrong?

A. "I think it definitely nailed me. I am a killer socializer without a doubt and I will remain so as long as I play games. Killing is a necessary aspect of gaming for sport and socio politics for me however it takes a back seat to things like dynamic economics, politics, player psychology, and subterfuge and intrigue. What other medium can I apply the tactics laid out in the Art of War? This is how I view the potential of MMORPG's and I fall on the extreme side of the "interaction" side of the Bartle scale. I can't settle for long treadmills and monotonous grinds. I want adventure, social interaction, immersion, and most of all response from other players and the world itself."

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Q. What is the most overlooked or misunderstood game?

A. "The most overlooked and misunderstood game is probably Shadowbane. Eve Online would have been in that spot but it is gaining a lot of recognition lately and deservedly so. Shadowbane was heralded for it's conceptual basis by many but unfortunately drowned under the weight of it's own poor design and implementation. The games beauty was lost under a hideous visage of poor customer service, bugs, exploits, and lag. It is really sad because conceptually I find Shadowbane to be the pioneer in what I hope to be the next evolution in online virtual worlds."

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Q. If you could meet any game developer, who would it be?

A. "I honestly have to say it would be hard to answer this question before the last few years. There are two right now that would be huge for me. One would be Tasos Flambouras from the Darkfall Online project and the other would be Robert Rice (author of MMO Evolution and Exec. Producer of the Immortal Destiny Project). Both of these guys have inspired me with the way they fluently describe their ideas and the concise nature of those ideas as well. They are an inspiration to me because they are fighting against the torrent instead of going with it which seems to be uncanny in the industry at this time. I only hope that someday I can join their ranks and make a difference myself. I think it is high time entertainment jumped to the next level."

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Q. What are the specs on your gaming rig?

A. "Intel Core 2 duo 2.4Gz. Radeon x1950 pro 256mb graphics card, ASUS P5B-E Motherboard a 250GB SATA drive."

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Q. If you made your own game, what would it be like?

A. "That is a loaded question. All I can say in a short bit is that the players would have a lot more freedom than is usual in these games. I would remove things like levels and gear based progression. Focus more on player social dynamics and interactions. I'd give players a lot more tools to create...people love to create and it gives them an emotional attachment to the world they play in. Worlds, empires, navies, towers, trade routes, markets, and dungeons should all be built by players."

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Q. If you could cancel any online game, which would it be?

A. "Realistically I wouldn't cancel any online game because it isn't my place or anyone elses to wish the dissolution of someone elses success. However from an idealistic standpoint I'd like to see huge grind based games like WoW gone forever because they are really distorting people's ideas about what a game is and convincing them that monotonous gear and experience based progression can be substituted for real content and immersion. World of Warcraft manipulates people into keeping their subscriptions active by awarding them with "candy" every time they do something good. The candy seems good in the moment until you reach end game and realize there is nothing left.....and you have rotten teeth."

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Q. Beside GuildCafe, what are your favorite websites?

A. "www.Revolutiong.com Our website....your website. We lay it right on the table for all to see. We want to get the best industry minds together and collectively stand up and tell the industry that we've had enough of the crappy games they seem to keep making. We want innovation, we want change, we want revolution.......if you have a chance to come check us out, we have regular podcasts with some of the greatest innovators and thinkers in the industry and we hope to, with your support, change the way our games are made."

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Q. If you could bring any book, movie or comic to life in a game, which would you choose?

A. "I'm not a super huge fan of franchises coming to the gaming world. I think some things naturally fit but I also think a lot of times developers try to make a square block go into a circle hole."

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Q. What experience do you have beta-testing games?

A. "My experience in beta testing games started in the last few years. I have done beta testing work for Shadowbane and it's expansion pacs, several strategy games like World in Conflict, Lineage II, World of Warcraft, Risk Your Life, Lord of the Rings Online, etc etc. I have notoriously bad luck with beta invites regardless of the fact that my specs are well above average. I am hoping my luck will change in the future but I have a terribly low success rate with beta entries thus far."

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Q. What are your favorite tabletop (RPG, board, miniatures, etc.) games?

A. "My favorite table top RPG's were always the games from the Palladium series (Rifts, TMNT and other Strangeness, Heroes Unlimited, etc.) I always loved the concept art from guys like Long and the writing style and rule sets innovated by Kevin Siembieda and Erick Wujcik. I think Rifts was one of the most beautiful RPG worlds ever created and the stories were just phenomenal. I still get sucked into the books to this day and secretly wish I had a game master to take me back into the fights with Triax Robots, Coalition weaponry, and all of the nasty monsters and cool beasties that came from other dimensions. Good times!"

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Q. What are your thoughts on player-made mods/addons for games?

A. "I think they are absolutely wonderful. Obviously I believe in following the TOS of any game you play, but I fully support the concept of players adding new functionality to the games they play. Anything that empowers the gamers and motivates them to create in and out of the virtual worlds in which they play gets a massive thumbs up from me. Players innovating is a wonderful thing to watch and definitely shouldn't be stifled. It seems like many developers could take a hint from them ;)"

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Q. Have you ever had a memorable real-life meeting with other gamers?

A. "I have definitely had several of these rendezvous'. I met my good friends Eric, John, and Mark whom I met in Shadowbane about 2 years back and have seen them all since as well. Incredible group of guys from up in the San Jose area. I have also met a few of my guildmates and my girlfriend whom I originally met in Shadowbane in 2003. She'd have to be the most memorable for sure. She definitely rocked my world :o"

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Q. What sort of tools (calculators, builders, spreadsheets, etc.) do you use to plan your characters?

A. "I use everything I can get my grubby little hands on. The meta gaming aspect for me is part of the fun and myself as well as my guild mates will use any tool at our disposal to saturate ourselves in the numbers and mechanics behind any game we play. This is all about playing to win for us and we will do whatever it takes to make sure we have a better understanding of every detail than our opponents that we can more affectively take them down in the future."

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Q. What do your characters and avatars usually look like?

A. "My characters oddly enough usually appear to be older (middle aged) men. Usually grey or white hair is what I go with and grim looking features. I think it speaks a lot of my own personality in that I am fiercely logical and seek wisdom in my daily life. Some of my most adored historical figures are people like Socrates, Aristotle, and Marcus Aurelius. So it really makes sense that my ideal in game "persona" would be that of an older wiser man. Good lord I am strange."

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Q. Have you ever had a romantic encounter with someone you met in a game?

A. "My fiancee I met in Shadowbane years ago and we started dating about a year and a half ago. We are very happy together and are looking forward to her entry to the United States and California!"

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Q. What do you love or hate about PVP?

A. "I love the "P's" in PvP because it is all about ,the players,. How often we forget how crucial this concept is to our games. Anything that involves the players being proactive is great in my book. While I do consider myself a "hardcore" PvPer, I do not tout that as one of my primary "mechanics" that I Support. In fact I think PvPers that are supporters of dynamic worlds and sandbox style game play actually do eachother a disservice by parading around PvP as if it is the key to a good MMORPG. PvP is a means to an end for me, not the end itself. It is a means to create a rich player driven storyline and introduce the threat of force to create a more meaningful socio political dynamic between player organizations. Without risk you cannot have reward. Without a way for players to assert themselves over one another there is no conflict in such a world. Conflict is the very root of a good story in the psyche of human beings. We feed off of it and desire it to our core."

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Q. What are your most memorable achievements in a game?

A. "My most memorable achievements in a game were undoubtedly with my guild Dark Carnival in Shadowbane. Dark Carnival was at several points at the top of the power structure on the servers it played on and was recognized for outstanding talent in tactical warfare, individual member skill, and a honed ability for political maneuvering. Leading this guild in Shadowbane was one of the most rewarding experiences I have had in life or in game. To bring a group of people together and set goals beyond our dreams and see out their execution was rewarding on a level I never thought possible. To take the role of a political and military leader satiated some of my deepest fantasies and it was a pleasure to be able to reach those goals with some of the most wonderful people I have ever had the pleasure of dealing with. It has also formed my beliefs about how MMORPG's should be evolving and the crucial social characteristics that must be a part of our games in the future."

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Q. What are your thoughts on roleplaying in games?

A. "Roleplaying games are an excellent opportunity for everyone to step outside of the box of their own reality and experience something fantastic from another world. That is the appeal of roleplaying games to me as I have always had a huge imagination and been the type of person who is interested in experiencing as many different things as possible."

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Q. Why do you join guilds or clans?

A. "I wouldn't want to play MMORPG's at all if not for player run organizations. The ultimate embodiment of my experience stems from concepts like cooperation, teamwork, group achievement, and social construction. I personally find it infinitely more rewarding to achieve something as a group than as an individual. When I see several people putting aside their egos and differences to achieve as if they were one it is an amazing part of the human spirit to observe. This aspect of MMORPG's fascinates me and I do not think it is catered to enough in the mainstream. Guilds should be groups of like minded people that form a socio political dynamic in their respective game worlds that creates diplomacy, politics, economics, and military conflicts on the macro level. This adds a whole new dimension to game play and gives players more lofty goals and a much larger world to participate in."

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Q. Other than your console or PC, what is the piece of hardware you can't live without?

A. "My cell phone without a doubt. My girlfriend lives three thousand miles away and my heart would be in pieces on the floor if I didn't have the means to hear her voice at least once every day."

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Q. Do you feel relationships within games are meaningful?

A. "I feel relationships forged within games can easily be as meaninful as those in "real life". I think often times they are of a much more mature and intimate quality because there is fewer barriers between individuals when they have "nothing to lose". People are usually much more willing to cooperate in an environment where success rests upon cooperation and this adds a really colorful assortment of people coming together to achieve interesting goals. I have met many life long friends and the love of my life through gaming. I wouldn't trade them for the world."

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Q. How do you feel about selling virtual items for real money? (Do NOT advertise RMT services!)

A. "I feel that RMT is a totally acceptable means of trade within or without of a gaming world. I do NOT under any circumstances support in game advertising of any kind on behalf of a third part or the developers themselves. I find any in game advertising to be abysmal, disruptive, and interrupt the crucial suspension of disbelief that we all desire in our MMORPG's. However I do find it 100% kosher for folks to buy and sell their own virtual currency. I can't see any reason to expect someone who works a full time job to invest an equal amount of time to a 14 year old kid who has the privilege to sit on mom's computer and grind all day. We shouldn't penalize our players for being productive in the real world."

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Q. Are you interested in working within the game industry?

A. "I am currently in school for film at one of the best film institutes in the world. It didn't take me long though to see the outdated nature of much of the entertainment field; gaming and film alike. As I have matured as a person and an academic I have found that I want to be on the leading edge of development in the entertainment industry and that edge currently lies in interactive, rich, immersing virtual worlds. I have always been a production guy and an organizer to the core so whatever I do will invariably involve using those skills. However I do want to take a heavy hand in conceptual design as I am spending much of my time researching the evolution of MMORPG's and occupying myself with creating a forward thinking community in Revolution G. I have great dreams for the future of gaming and am ambitiously looking forward to making them a reality someday."

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Q. What sort of players annoy you the most?

A. "The sort of players that annoy me most are much like the sort of people that annoy me most. I am generally tolerant of almost any type of personality but I have little tolerance for those who's gaming experience or life experience centers around the idea of disrupting or dismantling the experience of other players. I don't mean on a competitive level or an in game level. I mean a basic personality flaw that leads someone to gain no enjoyment out of a game save for that which they get when they are causing someone else suffering. I really don't understand the mentality and I find it quite juvenile."

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Q. What music do you like to play games to?

A. "I usually prefer to have no music in the background because it distracts me from all of the meta game things I am doing on the side. Unless the battle orders of my inner council or the efficient communication of my guild mates is music then I will have to say none....however the aforementioned things are "music" to my ears."

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Q. When you are not playing games, what do you do for fun?

A. "Sadly these days most of my spare time goes into gaming because I have so many other things on my plate. Film school, Revolution G, Guild ordeals, and gaming are about all I have time for. I go out on the weekends but that's about the long and short of it."

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Q. What is your first computer or video gaming memory?

A. "My first video gaming memory was watching my dad play Castlevania on our brand new Nintendo Entertainment system in 19friggin 86. I was just a squirt back then but I remember I used to watch his every move absolutely amazed at what was going on on the screen. I would watch him for hours."

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Q. How do you feel about playing characters of the opposite sex?

A. "I generally avoid it for the sole reason that I want to put ample effort into making sure that I don't send the wrong signal to anyone. It isn't an issue of paranoia but more so a respect for female gamers as well as wishing to avoid any possible confusion. In games where I am allowed to have many many characters one may rarely be a female but for no other purpose than for diversity on an alt character. I have a hard time understanding the whole "gender bender" concept in gaming and try to avoid adding to the cesspool that results from it."

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Q. Where did you get your gaming names from?

A. "My gaming name "Lindorn" is a name I used in a high school fantasy film I tried to complete (and failed). It is an old Nordic name along with several of the others I use."

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Q. Ninjas or pirates?

A. "I prefer to rise above such debates"

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Q. In real life, are you male or female?

A. "Male"

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Q. Do you use voice chat?

A. "Yes, and I have a microphone"

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Q. How many hours a week do you play?

A. "10-20"

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Admiration
Lindorn has respect:
Charbroil says Lindorn is a "Good Leader."
   I can really relate to your ideas of running a guild... I can tell you are a good leader
Crystalia says Lindorn is a "Good Leader."
   He's so inspiring!!! :D
Protonix says Lindorn is a "Talented Player."
   That was honestly touching, all lies, but touching nonetheless!
Integ says Lindorn is a "Good Leader."
   Lindorn's one of the most logical players I've ever met. His leadership is consistenly outstanding, and he's a nice guy to boot.
Arctos_Cognomen says Lindorn is a "Good Leader."
   Lindorn qualities as a leader that win respect and generate enthusiasm from those under his banner. He has the discipline to set and attain goals and yet the good sense to listen to those around him.
Mungad says Lindorn is a "Fine Roleplayer."
   He role plays a red fox with a big bushy tail and a two-handed sword.
Carnie says Lindorn is a "Fine Roleplayer."
   I remember the gnome shaped idol he used to ream me with. Long nights of passion. I can still feel how sweaty my back used to get on my leather computer chair.
WearyWarrior says Lindorn is a "Talented Player."
   I miss the days of AoE2 and URep with Mirage. He was (and probably still is) a great player and ally.
Thriasar says Lindorn is a "Good Leader."
  
DemiGod says Lindorn is a "Good Leader."
   Great guy to shoot the shit with. Awesome guild leader and good friend.
Greennunu says Lindorn is a "Good Leader."
   Have my respect as a excellent leader, we sometimes don't see eye to eye, but I guess his methods are more sociable than mine.
zilch says Lindorn is a "Good Leader."
   Lindorn is a tactical mastermind when it comes to leadership. He has fooled everyone into thinking he's done great things when it's really just a bot. Aaron is too busy afk trying on a new dress or reading Good Housekeeping.
Drenath says Lindorn is a "Good Leader."
   He's been the GL of DC as long as I've known him. Seems to agree with a lot of the philosophies I have for gaming and is a good leader from what I hear.
Rotten_Pieces says Lindorn is a "Talented Player."
   Fellow DFer
Kaeus says Lindorn is a "Good Leader."
   He is an intelligent leader who uses tactics instead of mindless button mashing.
DWood says Lindorn is a "Nice Person."
   Lindorn is a nice guy. I remember one time I had a bloody nose, and he gave me a napkin. Nice guy.
Blasphemous says Lindorn is a "Tactical Expert."
   Lindorn is a great leader and a great guy. .... And he's GREAT in the sack!
Mayson says Lindorn is a "Good Leader."
   I have known Lindorn for 5 years now and he has been an incredible influence on me in both gaming and real life. He is an amazing person and player.
MrsAmealia says Lindorn is a "Strategist."
   Even though he will ask me in six months who I am..great leader/everything! :P jk <3
RedOctober says Lindorn is a "Good Leader."
   Leader of DC, among my favorite guilds of all time in SB.
Azaron Eldrake says Lindorn is a "Good Leader."
   I've been a member of DC with Lindorn since we started it up on Morning after the Chaos shutdown and Lindorn has always been a great leader who's kept the guild and community alive and together and made sure we have it together In any game we play
Euronymous says Lindorn is a "Talented Player."
   ?a
Jisatsu says Lindorn is a "Good Leader."
   Lindorn is always there to help the newbies to the games and mmorpgs in general, he along with a few other members of DC showed me the light and i now love MMO
Ternach says Lindorn is a "Strategist."
   Good Age of Empire player, christian and french canadian!
Veriden says Lindorn is a "Good Leader."
   Lindorn is a great guy, keeps things together in vent and in game.
Kabol says Lindorn is a "Nice Person."
   Well, you know, he's so famous, I figured I'd try to get him to like me...Naw, I'm kiddin'. I've never met/played with the guy, but from what I've seen him posting, I have a lot of respect for him.
Varria says Lindorn is a "Nice Person."
   I only know him from his posts, but they are intelligent, well-spoken and thought out. And if they arent, well he sure has me fooled LOL
Xfasiuos says Lindorn is a "Talented Player."
   Makes me want to sploog
Panthro says Lindorn is a "Talented Player."
   Always a Blast playing with Lindorn Whether Side by side with him or below him doing the dirty work... Had a Blast hanging out with y'all when we were spacking folks upside the heads with bane scrolls and siege weapons...
Kenshin says Lindorn is a "Good Leader."
   As a member of DC, Lindorn is my guild leader
Blitz says Lindorn is a "Nice Person."
   The only guild leader in the universe who can walk in and out of other guilds and have normal conversations with ppl he has curbstomped. :P
Doombuggy says Lindorn is a "Good Leader."
   This box is, simply put, too short to explain how amazing this guy is. A leader among leaders, an inspiration to all in real life and in gaming, and a friend you only hear about in legends. Aaron is a god among men.
Tybalt says Lindorn is a "Nice Person."
   Once we planned on making a movie about making a porn movie. Nice.
Ayudo says Lindorn is a "Good Leader."
   Lindorn makes the ladies go wild.
Kenos says Lindorn is a "Good Leader."
   "Double A" is the top politician of our times. Plus, he's sexy as all can be.
Zanzabar says Lindorn is a "Good Leader."
   Lindorn is a good guy that presents a nice challenge.
Morduk says Lindorn is a "Good Leader."
   the best Guildleader i ever got. i Love you man.
halethrain says Lindorn is a "Tactical Expert."
   This guy's guild must have the best PR firm in the business because they're mentioned way too much.
Hare Krishna says Lindorn is a "Good Leader."
   Pretty cool dude, and friend of TRA
Heyian says Lindorn is a "Good Leader."
   I'd be honored to see this up in person. Heard a lot of good things of you and you deserve this pay of respect!
Midnight Piper says Lindorn is a "Good Leader."
   Thoughtful writer who familiarizes himself with the underlying issues, posting well worded criticism and commentary.
Kawabuga says Lindorn is a "Talented Player."